Published supply rates for random-reward items in Rush Hour Hero.
Under the Korean Game Industry Promotion Act, the types and supply rates of random-reward items are published both inside the game and on this website.
The page is generated from the values actually applied in the game: rate by grade, per-character rate within a grade, the full pool, costs, and the guarantee applied to a ten-pull.
The rates live as constants in the game's own code, and the page above reads those constants and renders them on the spot. Copying numbers into a legal notice by hand means every balance change quietly makes the notice false — which is exactly what happened once to a code comment in this game. The hand-copying path was therefore removed altogether.
If anything about the rates seems wrong, please contact Support.
This English text is provided for convenience. In the event of any discrepancy, the Korean version prevails.